We measure what's winning across Roblox, Fortnite Creative, and VRChat, so you know what to build next.
The Worlds Report is the only weekly genre-trend report covering Roblox, Fortnite Creative, and VRChat together, with every call graded in public the following week.
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Every Tuesday, about 10:00 ET.
We grade our own calls, in public, every week.
Every call publishes with a pre-registered metric before the week starts. The following issue grades it against that metric, and a miss runs with the same prominence as a hit. The record to date comes from our three internal June editions, written and scored under the same rules before launch.
every one published, hit or miss
As of July 27, 2026
The Worlds Report - Issue #4
- The three biggest genre risers this week each had a dated public event behind them, which almost never happens. Roblox Horror went 8.4% to 10.8% of new visits on a July 23 update to Murder Mystery 2 (+87.4M new visits, on a game that is twelve years old), and Tower Defense went 1.8% to 4.4% on one title, Anime Expeditions, whose Update 0.5 landed July 25 and added 144.4M new visits. Most weeks the honest answer for a mover is that no cause turned up; this week one did, three times.
- Fortnite's Roleplay lane collapsed exactly as last week's watch call expected: 5.4% of CCU down to 1.0%, an 82% fall, with zero Roleplay islands in the top-15. Last week's surge was the July 16 to 18 content event, and the moment the event ended the lane evaporated. A real lane does not vanish in seven days.
- Roblox Simulator/Tycoon ceded share a fifth straight week (32.4% to 29.7%; the arc is 42.6, 38.6, 34.4, 32.4, 29.7). Five weeks is long enough to read as a real rotation rather than noise, and for once the demand it freed went somewhere legible, into the two genres that had updates behind them.
Platform demand shapes
The meters show how much of each platform's demand the top worlds already hold, in the most recent week.
Roblox
top-10 share 55.1% top-1 10.8%
Winner-take-all. The top 10 hold 55.1% of new visits (up from 52.8%), and the median world saw about 102,106 new visits this week, up 29%. A game that holds players compounds into a giant, and a more concentrated week like this one is what two update-driven giants look like.
Fortnite Creative
top-10 share 20.2% top-1 4%
Long tail. The median island peaked at 6 CCU on roughly 13.6 minute sessions. A fresh niche island is viable and disposable, and a launch spike can decay to nothing inside a week.
VRChat
top-10 share 43.9%
Destination-driven. Occupancy clusters around worlds people return to. Favorites act as the return signal, and a content update to an existing world can retake the top of the tier.
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